Initial commit of Ps1Engine project with basic renderer and OBJ/MTL loading functionality. Added CMake configuration, GLFW integration, and basic cube rendering with textures. Included necessary header files and implemented core rendering logic.

This commit is contained in:
ExilProductions
2025-04-23 15:25:04 +02:00
parent 348e03dd39
commit 5ccf861eaa
13 changed files with 929 additions and 7227 deletions

21
.vscode/c_cpp_properties.json vendored Normal file
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{
"configurations": [
{
"name": "Linux",
"includePath": [
"${workspaceFolder}/Ps1Engine/renderer",
"${workspaceFolder}/Ps1Engine/loader",
"${workspaceFolder}/Ps1Engine",
"${workspaceFolder}/external/**",
"/usr/include",
"/usr/local/include"
],
"defines": [],
"compilerPath": "/usr/bin/g++",
"cStandard": "c11",
"cppStandard": "c++17",
"intelliSenseMode": "linux-gcc-x64"
}
],
"version": 4
}