Initial commit of Ps1Engine project with basic renderer and OBJ/MTL loading functionality. Added CMake configuration, GLFW integration, and basic cube rendering with textures. Included necessary header files and implemented core rendering logic.
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21
.vscode/c_cpp_properties.json
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21
.vscode/c_cpp_properties.json
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{
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"configurations": [
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{
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"name": "Linux",
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"includePath": [
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"${workspaceFolder}/Ps1Engine/renderer",
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"${workspaceFolder}/Ps1Engine/loader",
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"${workspaceFolder}/Ps1Engine",
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"${workspaceFolder}/external/**",
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"/usr/include",
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"/usr/local/include"
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],
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"defines": [],
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"compilerPath": "/usr/bin/g++",
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"cStandard": "c11",
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"cppStandard": "c++17",
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"intelliSenseMode": "linux-gcc-x64"
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}
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],
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"version": 4
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}
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