Files
VigilModManager/UI/Components/ModSettingsManager.cs
Exil Productions 74e53205f4 Initial Code
2025-11-11 03:10:52 +01:00

74 lines
2.3 KiB
C#

using TMPro;
using UnityEngine;
using UnityEngine.UI;
using VMM.ModRegistry;
using VMM.ModRegistry.Settings.Types;
using VMM.UI.Helpers;
namespace VMM.UI.Components
{
internal class ModSettingsManager : MonoBehaviour
{
public static ModSettingsManager Instance;
public TextMeshProUGUI titleText;
RectTransform settingsContainer;
public void Init()
{
if (Instance == null)
{
Instance = this;
settingsContainer = transform.GetChild(0).GetComponent<RectTransform>();
settingsContainer.gameObject.SetActive(false);
}
else
{
Core.Logger.Warning("Form some reason there's a second instance for the ModSettingsManager");
Destroy(this);
}
}
void OnDisable()
{
ClearSettings();
}
void ClearSettings()
{
for(int i = 0; i < settingsContainer.childCount; i++)
{
Destroy(settingsContainer.GetChild(i).gameObject);
}
}
public void OpenSettings(ModEntry mod)
{
if(mod.Settings == null)
{
Core.Logger.Warning($"Mod '{mod.Name}' Does not Contain Any Settings");
return;
}
ClearSettings();
var settings = mod.Settings.GetAllSettings();
if (settings != null && settings.Count() <= 0)
{
Core.Logger.Warning($"Settings Reference of '{mod.Name}' were found but no Settings were found inside List");
return;
}
titleText.text = $"{mod.Name} Settings";
foreach(var setting in settings)
{
if(setting is SliderSetting slider)
UIBuilder.CreateSlider("Slider Setting", settingsContainer, slider.Name, slider.Max, slider.Min, slider.Value, (float value) => slider.OnChanged.Invoke(value));
if (setting is ToggleSetting toggle)
UIBuilder.CreateToggle("Toggle Setting", settingsContainer, toggle.Name, toggle.Value, (bool value) => toggle.OnChanged.Invoke(value));
}
settingsContainer.gameObject.SetActive(true);
UIManager.Instance.OpenSettings();
}
}
}