netstandard2.1 enable disable VMM default false 1.0.0.0 1.0.0.0 en-US VigilModManager latest enable $(VIGIL_GAME_DIR)\Vigil_Data\Managed\Assembly-CSharp-firstpass.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\Assembly-CSharp.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\com.cqf.urpvolumetricfog.runtime.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\com.rlabrecque.steamworks.net.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\FMODUnity.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\FMODUnityResonance.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\GPUInstancer.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\SteamAudioFMODStudio.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\SteamAudioUnity.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\Unity.AI.Navigation.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\Unity.Burst.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\Unity.Burst.Unsafe.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\Unity.Collections.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\Unity.Collections.LowLevel.ILSupport.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\Unity.Mathematics.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\Unity.Multiplayer.Center.Common.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\Unity.Postprocessing.Runtime.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\Unity.ProBuilder.Csg.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\Unity.ProBuilder.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\Unity.ProBuilder.KdTree.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\Unity.ProBuilder.Poly2Tri.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\Unity.ProBuilder.Stl.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\Unity.Recorder.Base.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\Unity.Recorder.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\Unity.Rendering.LightTransport.Runtime.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\Unity.RenderPipeline.Universal.ShaderLibrary.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\Unity.RenderPipelines.Core.Runtime.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\Unity.RenderPipelines.Core.Runtime.Shared.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\Unity.RenderPipelines.Core.ShaderLibrary.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\Unity.RenderPipelines.GPUDriven.Runtime.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\Unity.RenderPipelines.Universal.2D.Runtime.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\Unity.RenderPipelines.Universal.Config.Runtime.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\Unity.RenderPipelines.Universal.Runtime.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\Unity.RenderPipelines.Universal.Shaders.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\Unity.ScriptableBuildPipeline.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\Unity.Splines.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\Unity.TextMeshPro.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\Unity.Timeline.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\Unity.VisualEffectGraph.Runtime.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.AccessibilityModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.AIModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.AMDModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.AndroidJNIModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.AnimationModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.ARModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.AssetBundleModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.AudioModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.ClothModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.ClusterInputModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.ClusterRendererModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.ContentLoadModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.CoreModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.CrashReportingModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.DirectorModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.DSPGraphModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.GameCenterModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.GIModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.GraphicsStateCollectionSerializerModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.GridModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.HierarchyCoreModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.HotReloadModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.ImageConversionModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.IMGUIModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.InputForUIModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.InputLegacyModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.InputModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.JSONSerializeModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.LocalizationModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.MarshallingModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.MultiplayerModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.NVIDIAModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.ParticleSystemModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.PerformanceReportingModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.Physics2DModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.PhysicsModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.PropertiesModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.ScreenCaptureModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.ShaderVariantAnalyticsModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.SharedInternalsModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.SpriteMaskModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.SpriteShapeModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.StreamingModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.SubstanceModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.SubsystemsModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.TerrainModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.TerrainPhysicsModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.TextCoreFontEngineModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.TextCoreTextEngineModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.TextRenderingModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.TilemapModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.TLSModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.UI.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.UIElementsModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.UIModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.UmbraModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.UnityAnalyticsCommonModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.UnityAnalyticsModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.UnityConnectModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.UnityCurlModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.UnityTestProtocolModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.UnityWebRequestAssetBundleModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.UnityWebRequestAudioModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.UnityWebRequestModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.UnityWebRequestTextureModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.UnityWebRequestWWWModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.VehiclesModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.VFXModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.VideoModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.VirtualTexturingModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.VRModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.WindModule.dll $(VIGIL_GAME_DIR)\Vigil_Data\Managed\UnityEngine.XRModule.dll $(VIGIL_GAME_DIR)\MelonLoader\net35\MelonLoader.dll $(VIGIL_GAME_DIR)\MelonLoader\net35\0Harmony.dll True false