From f44a9ebf58b0d2d2eeba60e2adf6838913d3bb1f Mon Sep 17 00:00:00 2001 From: ExilProductions Date: Sun, 16 Nov 2025 04:56:00 +0100 Subject: [PATCH] Edit Readme to clarify path command --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 676caf6..0dee485 100644 --- a/README.md +++ b/README.md @@ -77,7 +77,7 @@ VMM.ModRegistry.ModManager.Instance.RegisterSettings(Assembly.GetExecutingAssemb ### Building 1. Set the `VIGIL_GAME_DIR` environment variable to your Vigil installation directory - - Example: `setx VIGIL_GAME_DIR "E:\Steam\steamapps\common\Vigil"` + - Example Windows: `setx VIGIL_GAME_DIR "E:\Steam\steamapps\common\Vigil"` 2. Build the project using Visual Studio or `dotnet build` 3. The post-build event automatically copies the compiled DLL to the game's Mods folder