# UpdatePropRequest ## Properties | Name | Type | Description | Notes | |------------ | ------------- | ------------- | -------------| | **assetUrl** | **String** | | [optional] [default to null] | | **assetVersion** | **Integer** | | [optional] [default to null] | | **description** | **String** | | [optional] [default to null] | | **imageUrl** | **String** | | [optional] [default to null] | | **name** | **String** | | [optional] [default to null] | | **platform** | **String** | This is normally `android`, `ios`, `standalonewindows`, `web`, or the empty value ``, but also supposedly can be any random Unity version such as `2019.2.4-801-Release` or `2019.2.2-772-Release` or even `unknownplatform`. | [optional] [default to null] | | **propSignature** | **String** | | [optional] [default to null] | | **spawnType** | **Integer** | How a prop is summoned and interacted with. 0: the prop fixed to some surface in the world 1: the prop is a pickup and may be held by users 2: ??? | [optional] [default to 1] | | **tags** | **List** | | [optional] [default to null] | | **unityVersion** | **String** | | [optional] [default to null] | | **worldPlacementMask** | **Integer** | Bitmask for restrictions on what world surfaces a prop may be summoned. 0: no restrictions 1: floors 2: walls 4: ceilings | [optional] [default to 1] | [[Back to Model list]](../README.md#documentation-for-models) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to README]](../README.md)