# Prop ## Properties | Name | Type | Description | Notes | |------------ | ------------- | ------------- | -------------| | **\_created\_at** | **Date** | | [default to null] | | **\_updated\_at** | **Date** | | [default to null] | | **authorId** | **String** | A users unique ID, usually in the form of `usr_c1644b5b-3ca4-45b4-97c6-a2a0de70d469`. Legacy players can have old IDs in the form of `8JoV9XEdpo`. The ID can never be changed. | [default to null] | | **authorName** | **String** | | [default to null] | | **description** | **String** | | [default to null] | | **id** | **String** | | [default to null] | | **imageUrl** | **String** | | [default to null] | | **maxCountPerUser** | **Integer** | | [default to 1] | | **name** | **String** | | [default to null] | | **releaseStatus** | **String** | | [default to public] | | **spawnType** | **Integer** | How a prop is summoned and interacted with. 0: the prop fixed to some surface in the world 1: the prop is a pickup and may be held by users 2: ??? | [default to 1] | | **tags** | **List** | | [default to null] | | **thumbnailImageUrl** | **String** | | [default to null] | | **unityPackageUrl** | **String** | | [default to null] | | **unityPackages** | [**Set**](PropUnityPackage.md) | | [default to null] | | **worldPlacementMask** | **Integer** | Bitmask for restrictions on what world surfaces a prop may be summoned. 0: no restrictions 1: floors 2: walls 4: ceilings | [default to 1] | [[Back to Model list]](../README.md#documentation-for-models) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to README]](../README.md)